The Interactive Geometry Lab is a research group within the Institute of Visual Computing of ETH Zurich, led by Prof. Olga Sorkine-Hornung. We do research in Computer Graphics, focusing on interactive shape modeling and animation, digital geometry processing, as well as image and video processing. Prospective researchers are welcome to contact us.
- Our SIGGRAPH 2011 paper "Bounded Biharmonic Weights for Real-Time Deformation" is reprinted as a Research Highlight by the Communications of the ACM, with a foreword by Joe Warren.
- The new (2.7) version of Blender apparently contains a Laplacian Deform Modifier, based on our Laplacian Mesh Editing work! More...
- Alec Jacobson wins the Eurographics Annual Award for Best PhD Thesis. The award is given to the best PhD theses in Computer Graphics in Europe. Congratulations, Alec!
- Holly Rushmeier visits IGL and speaks at the Distinguished Computer Science Colloquium. More...
- Migros-magazin publishes an upbeat story featuring the so-called try-out study week (Schnupperstudium) of our Forum for Women in Computer Science. More...
- Tim Hoffmann visits IGL and gives a guest lecture in the group seminar.
- Detlef Mueller, senior manager of digital creation at Adidas, visits IGL.
- Check out our new EUROGRAPHICS 2014 and TOG papers! Among other things, we are working with colleagues at UCL to digitally restore historical parchments from The Great Parchment Book.
- Happy New Year! New this year, we added the Code section to our website, where we list all research software and code of our group. Note the public release of the libigl library! More...