- publication
- Computer Graphics Forum
- authors
- Amir Hertz, Or Perel, Raja Giryes, Olga Sorkine-Hornung, Daniel Cohen-Or
abstract
Despite recent advances in geometric modelling, 3D mesh modelling still involves a considerable amount of manual labour by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one shape to another. The method drapes the source mesh over the target geometry and at the same time seeks to preserve the carefully designed characteristics of the source mesh. At its core, our method deforms the source mesh using progressive positional encoding (PE). We show that by leveraging gradually increasing frequencies to guide the neural optimization, we are able to achieve stable and high-quality mesh transfer. Our approach is simple and requires little user guidance, compared to contemporary surface mapping techniques which rely on parametrization or careful manual tuning. Most importantly, Mesh Draping is a parameterization-free method, and thus applicable to a variety of target shape representations, including point clouds, polygon soups and non-manifold meshes. We demonstrate that the transferred meshing remains faithful to the source mesh design characteristics, and at the same time fits the target geometry well.
downloads
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- Video
- BibTeX entry
acknowledgments
This work is supported in part by the European Research Council (ERC) Consolidator Grant No. 101003104 and Starting Grant No. 757497, by the NSF-BSF Grant No. 2017729, by the Israel Science Foundation Grant No. 2492/20 and by the Innovation Programme Grant No. 101003104.