2025
Reconfigurable Hinged Kirigami Tessellations
Single-Line Drawing Vectorization
TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
Computational Modeling of Gothic Microarchitecture
Rags2Riches: Computational Garment Reuse
Dress Anyone: Automatic Physically-Based Garment Pattern Refitting
AIpparel: A Multimodal Foundation Model for Digital Garments
Higher Order Continuity for Smooth As-Rigid-As-Possible Shape Modeling
2024
Chebyshev Parameterization for Woven Fabric Modeling
SD-𝜋XL: Generating Low-Resolution Quantized Imagery via Score Distillation
GarmentCodeData: A Dataset of 3D Made-to-Measure Garments With Sewing Patterns
Digital Garment Alteration
Pose-to-Motion: Cross-Domain Motion Retargeting with Pose Prior
Fabric Tessellation: Realizing Freeform Surfaces by Smocking
WalkTheDog: Cross-Morphology Motion Alignment via Phase Manifolds
Mesh Parameterization Meets Intrinsic Triangulations
Neural Garment Dynamics via Manifold-Aware Transformers
SENS: Part-Aware Sketch-based Implicit Neural Shape Modeling
Computational Smocking through Fabric-Thread Interaction
2023
GarmentCode: Programming Parametric Sewing Patterns
Digital 3D Smocking Design
UVDoc: Neural Grid-based Document Unwarping
Example-based Motion Synthesis via Generative Motion Matching
MoDi: Unconditional Motion Synthesis from Diverse Data
Designing Personalized Garments with Body Movement
Mesh Draping: Parametrization-Free Neural Mesh Transfer
2022
Smooth Non-Rigid Shape Matching via Effective Dirichlet Energy Optimization
Smooth Interpolating Curves with Local Control and Monotone Alternating Curvature
Computational Pattern Making from 3D Garment Models
GANimator: Neural Motion Synthesis from a Single Sequence
SPAGHETTI: Editing Implicit Shapes Through Part Aware Generation
Variational Quadratic Shape Functions for Polygons and Polyhedra
Sparsity-Specific Code Optimization using Expression Trees
Geometry-Consistent Neural Shape Representation with Implicit Displacement Fields
Dev2PQ: Planar Quadrilateral Strip Remeshing of Developable Surfaces
2021
SAPE: Spatially-Adaptive Progressive Encoding for Neural Optimization
Self-Calibrated Multi-Sensor Wearable for Hand Tracking and Modeling
Developable Approximation via Gauss Image Thinning
Learning Skeletal Articulations with Neural Blend Shapes
Iso-Points: Optimizing Neural Implicit Surfaces with Hybrid Representations
Physically-based Book Simulation with Freeform Developable Surfaces
Developable Metamaterials: Mass-fabricable Metamaterials by Laser-Cutting Elastic Structures
2020
Shape Approximation by Developable Wrapping
Monster Mash: A Single-View Approach to Casual 3D Modeling and Animation
Sparse Cholesky Updates for Interactive Mesh Parameterization
Properties of Laplace Operators for Tetrahedral Meshes
Skeleton-Aware Networks for Deep Motion Retargeting
Neural Cages for Detail-Preserving 3D Deformations
2019
RodMesh: Two-handed 3D Surface Modeling in Virtual Reality
Reflection Symmetry in Textured Sewing Patterns
Blind Image Super-Resolution with Spatially Variant Degradations
Differentiable Surface Splatting for Point-based Geometry Processing
Modeling Curved Folding with Freeform Deformations
Interactive Hand Pose Estimation using a Stretch-Sensing Soft Glove
Wallpaper Pattern Alignment along Garment Seams
Patch-based Progressive 3D Point Set Upsampling
Deformation Capture via Soft and Stretchable Sensor Arrays
2018
The Shape Space of Discrete Orthogonal Geodesic Nets
Shape Representation by Zippables
Cosserat Rods with Projective Dynamics
A Fully Progressive Approach to Single-Image Super-Resolution
Packable Springs
Discrete Geodesic Nets for Modeling Developable Surfaces
2017
Autocuts: Simultaneous Distortion and Cut Optimization for UV Mapping
Geometric Optimization via Composite Majorization
Spin-It: Optimizing Moment of Inertia for Spinnable Objects
Scalable Locally Injective Mappings
How Was It Made? Rig Animation with a Tangible and Modular Input Device
2016
Digitally Reconstructing the Great Parchment Book: 3D Recovery of Fire-Damaged Historical Documents
Animato: 2D Shape Deformation and Animation on Mobile Devices
Point Cloud Noise and Outlier Removal for Image-Based 3D Reconstruction
Depth from Gradients in Dense Light Fields for Object Reconstruction
Confocal Reference Free Traction Force Microscopy
Balancing 3D Models with Movable Masses
Image Content Retargeting: Maintaining Color, Tone, and Spatial Consistency
Computational Thermoforming
Rig Animation with a Tangible and Modular Input Device
Scalable Locally Injective Mappings
Large-Scale Painting of Photographs by Interactive Optimization
Efficient 3D Object Segmentation from Densely Sampled Light Fields with Applications to 3D Reconstruction
Least-Squares Rigid Motion Using SVD
2015
Reconstruction of Articulated Objects from a Moving Camera
Instant Field-Aligned Meshes
SHED: Shape Edit Distance for Fine-grained Shape Similarity
Texture Mapping Real-World Objects with Hydrographics
Path-space Motion Estimation and Decomposition for Robust Animation Filtering
Integrable PolyVector Fields
Data-Driven Interactive Quadrangulation
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing
Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality
Efficient Salient Foreground Detection for Images and Video using Fiedler Vectors
Synthesis of Complex Image Appearance from Limited Exemplars
A Vectorial Framework for Ray Traced Diffusion Curves
2014
Appearance-Mimicking Surfaces
Assembling Self-Supporting Structures
Fast and Memory-Efficient Topological Denoising of 2D and 3D Scalar Fields
Designing N-PolyVector Fields with Complex Polynomials
Pattern-Based Quadrangulation for N-Sided Patches
Spin-It: Optimizing Moment of Inertia for Spinnable Objects
Frame Fields: Anisotropic and Non-Orthogonal Cross Fields
Tangible and Modular Input Device for Character Articulation
Metarepresentation of Shape Families
Best-Fit Thrust Network Analysis: Rationalization of Freeform Meshes
Bounded Biharmonic Weights for Real-Time Deformation
Accurate and Efficient Lighting for Skinned Models
Content-Aware Surface Parameterization for Interactive Restoration of Historical Documents
Object Detection and Classification from Large-Scale Cluttered Indoor Scans
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters
Facial Performance Enhancement using Dynamic Shape Space Analysis
A Simple Method for Correcting Facet Orientations in Polygon Meshes Based on Ray Casting
Consistently Orienting Facets in Polygon Meshes by Minimizing the Dirichlet Energy of Generalized Winding Numbers
2013
Transfusive Weights for Content-Aware Image Manipulation
Mobile Image Retargeting
Designing Unreinforced Masonry Models
Make It Stand: Balancing Shapes for 3D Fabrication
Robust Inside-Outside Segmentation using Generalized Winding Numbers
Sketch-Based Generation and Editing of Quad Meshes
Weighted Averages on Surfaces
Locally Injective Mappings
Consistent Volumetric Discretizations Inside Self-Intersecting Surfaces
Animation-Aware Quadrangulation
Depth Synthesis and Local Warps for Plausible Image-based Navigation
Finite Element Image Warping
Image Domain Warping for Stereoscopic 3D Applications
2012
Transfusive Image Manipulation
Elasticity-Inspired Deformers for Character Articulation
Course: Modern Approaches to Media Retargeting
Smooth Shape-Aware Functions with Controlled Extrema
Fast Automatic Skinning Transformations
A Cotangent Laplacian for Images as Surfaces
Robust Image Retargeting via Axis-Aligned Deformation
2011
Stretchable and Twistable Bones for Skeletal Shape Deformation
Interference Aware Geometric Modeling
Global Parametrization of Range Image Sets
Bounded Biharmonic Weights for Real-Time Deformation
Scalable and Coherent Video Resizing with Per-Frame Optimization
Silhouette-Aware Warping for Image-Based Rendering
GeoBrush: Interactive Mesh Geometry Cloning
Cusps of Characteristic Curves and Intersection-Aware Visualization of Path and Streak Lines
Feature-Based Mesh Editing
Template-based 3D Model Fitting Using Dual-Domain Relaxation
2010
Volumetric Modeling with Diffusion Surfaces
A Comparative Study of Image Retargeting
Mixed Finite Elements for Variational Surface Modeling
Motion-based Video Retargeting with Optimized Crop-and-Warp
Topology-based Smoothing of 2D Scalar Fields with C¹-Continuity
Selective Reverse Tone Mapping
2009
Motion-Aware Temporal Coherence for Video Resizing
Evaluation of Reverse Tone Mapping through Varying Exposure Conditions
Course: Visual Media Retargeting
iWIRES: An Analyze-and-Edit Approach to Shape Manipulation
Tutorial: Interactive Shape Modeling and Deformation
2008
Optimized Scale-and-Stretch for Image Resizing
Understanding Exposure for Reverse Tone Mapping
The Shape of Search
On Linear Variational Surface Deformation Methods
2007
Sketch Based Image Deformation
SIMOD: Making Freeform Deformation Size-Insensitive
As-Rigid-As-Possible Surface Modeling
Scalable Freeform Deformation
3D Collage: Expressive Non-Realistic Modeling
Context-Aware Skeletal Shape Deformation
FiberMesh: Designing Freeform Surfaces with 3D Curves
A Note on Boundary Constraints for Linear Variational Surface Design
2006
Laplacian Mesh Optimization
Feature-Aware Texturing
Color Harmonization
Non-Realistic Expressive Modeling
Differential Representations for Mesh Processing
2005
Algebraic Analysis of High-Pass Quantization
State-of-The-Art Report: Laplacian Mesh Processing
Linear Rotation-Invariant Coordinates for Meshes
A Sketch-Based Interface for Detail-Preserving Mesh Editing
Geometry-Aware Bases for Shape Approximation
Laplacian Framework For Interactive Mesh Editing
2004
Laplacian Surface Editing
Least-Squares Meshes
Differential Coordinates for Interactive Mesh Editing
2003
High-Pass Quantization for Mesh Encoding
Ray Space Factorization for From-Region Visibility
2002
Bounded-Distortion Piecewise Mesh Parameterization
2001