- funding agency
- European Research Council
- funding period
- 2012-2017
- PI
- Olga Sorkine-Hornung
short summary
Digital 3D content creation and modeling has become an indispensable part of our technology-driven society. Any modern design and manufacturing process involves manipulation of digital 3D shapes. In fact, many industries have been long expecting ubiquitous 3D as the next revolution in multimedia. Yet, contrary to "traditional" media such as digital music and video, 3D content creation and editing is not accessible to the general public, and 3D geometric data is not nearly as wide-spread as it has been anticipated. Despite extensive geometric modeling research in the past two decades, 3D modeling is still a restricted domain and demands tedious, time consuming and expensive work effort even from trained professionals, namely engineers, designers, and digital artists. Geometric modeling is reported to constitute one of the lowest-productivity components of the product life cycle.
The major reason for 3D shape modeling remaining inaccessible and tedious is that our current geometry representation and modeling algorithms focus on low-level mathematical properties of the shapes, entirely missing structural, contextual or semantic information. It is an unavoidable consequence that current modeling systems are unintuitive, inefficient and difficult for humans to work with. We believe that instead of continuing on the current incremental research path, a concentrated effort is required to fundamentally rethink the shape modeling process and re-align research agendas, putting high-level shape structure and function at the core. We put forward a research plan that will lead to intelligent digital 3D modeling tools that integrate semantic knowledge about the objects being modeled and provide the user an intuitive and logical response, fostering creativity and eliminating unnecessary low-level manual modeling tasks. Achieving these goals will represent a fundamental change to our current notion of 3D modeling, and will finally enable us to leverage the true potential of digital 3D content for society.
This project has received funding from the European Union’s Seventh Framework Programme for research, technological development and demonstration under grant agreement No. 306877.
people
- Olga Sorkine-Hornung, principal investigator
- Daniele Panozzo, senior postdoctoral researcher
- Olga Diamanti, PhD student
- Christian Schüller, PhD student
- Kenshi Takayama, postdoctoral researcher
- Roi Poranne, postdoctoral researcher
- Michael Rabinovich, PhD student
collaborations and visits
See our events page for more short-term visits and colloquia.
- Oliver van Kaick (postdoctoral researcher, Tel Aviv University), April 2013
- Daniel Cohen-Or (professor, Tel Aviv University), July-August 2013
- Oliver van Kaick (postdoctoral researcher, Tel Aviv University), July-September 2013
- Yanir Kleiman (PhD student, Tel Aviv University), July-September 2013
- Tim Hoffmann (professor, TU Munich), February 2014, September 2015, September 2016, November 2017
- Detlef Mueller (chief 3D modeler, Adidas), February 2014
- Amir Vaxman (postdoctoral researcher, TU Vienna), April 2014
- Roi Poranne (postdoctoral researcher, Weizmann Institute), October 2014
- Amir Vaxman (postdoctoral researcher, TU Vienna), October 2014
- Mario Botsch (professor, Bielefeld University), March-May 2017
recognition and awards
- ETH Zurich Latsis Prize, awarded to Olga Sorkine-Hornung, 2012
- Intel Early Career Faculty Award, awarded to Olga Sorkine-Hornung, 2013
- EUROGRAPHICS Best PhD Thesis Award, awarded to Daniele Panozzo, 2013
- Symposium on Geometry Processing 2014 Best Paper Award, awarded to Olga Diamanti, Daniele Panozzo, Amir Vaxman and Olga Sorkine-Hornung for the paper Designing N-PolyVector Fields with Complex Polynomials, 2014
- EUROGRAPHICS Young Researcher Award, awarded to Daniele Panozzo, 2015
- EUROGRAPHICS Fellowship to Olga Sorkine-Hornung, 2015
- Symposium on Geometry Processing 2015 Software Award, awarded to Alec Jacobson, Daniele Panozzo, Christian Schüller, Olga Diamanti, Qingnan Zhou, Nico Pietroni, Stefan Brugger, Kenshi Takayama, Wenzel Jakob, Nikolas De Giorgis, Luigi Rocca, Leonardo Sacht, Olga Sorkine-Hornung for the open source library LIBIGL, 2015
- ETH Medal for Outstanding Doctoral Thesis, awarded to Olga Diamanti, 2016
- EUROGRAPHICS Outstanding Technical Contributions Award, awarded to Olga Sorkine-Hornung, 2017
- Max Rössler Prize, awarded to Olga Sorkine-Hornung, 2017
publications
- Autocuts: Simultaneous Distortion and Cut Optimization for UV Mapping, ACM SIGGRAPH ASIA 2017
- Geometric Optimization via Composite Majorization, ACM SIGGRAPH 2017
- Scalable Locally Injective Mappings, ACM Transactions on Graphics, April 2017
- Digitally Reconstructing the Great Parchment Book: 3D Recovery of Fire-Damaged Historical Documents, Digital Scholarship in the Humanities, December 2016
- Animato: 2D Shape Deformation and Animation on Mobile Devices, ACM SIGGRAPH ASIA Symposium on Mobile Graphics and Interactive Applications 2016
- Confocal Reference Free Traction Force Microscopy, Nature Communications, September 2016
- Balancing 3D Models with Movable Masses, VMV 2016
- Computational Thermoforming, ACM SIGGRAPH 2016
- Rig Animation with a Tangible and Modular Input Device, ACM SIGGRAPH 2016
- Instant Field-Aligned Meshes, ACM SIGGRAPH ASIA 2015
- SHED: Shape Edit Distance for Fine-grained Shape Similarity, ACM SIGGRAPH ASIA 2015
- Texture Mapping Real-World Objects with Hydrographics, SGP 2015
- Integrable PolyVector Fields, ACM SIGGRAPH 2015
- Data-Driven Interactive Quadrangulation, ACM SIGGRAPH 2015
- Appearance-Mimicking Surfaces, ACM SIGGRAPH ASIA 2014
- Assembling Self-Supporting Structures, ACM SIGGRAPH ASIA 2014
- Spin-It: Optimizing Moment of Inertia for Spinnable Objects, ACM SIGGRAPH 2014
- Tangible and Modular Input Device for Character Articulation, ACM SIGGRAPH 2014
- Metarepresentation of Shape Families, ACM SIGGRAPH 2014
- Frame Fields: Anisotropic and Non-Orthogonal Cross Fields, ACM SIGGRAPH 2014
- Designing N-PolyVector Fields with Complex Polynomials, SGP 2014, Best Paper Award
- Pattern-Based Quadrangulation for N-Sided Patches, SGP 2014
- Object Detection and Classification from Large-Scale Cluttered Indoor Scans, EUROGRAPHICS 2014
- Content-Aware Surface Parameterization for Interactive Restoration of Historical Documents, EG 2014
- Accurate and Efficient Lighting for Skinned Models, EUROGRAPHICS 2014
- Bounded Biharmonic Weights for Real-Time Deformation, Communications of the ACM, April 2014
- Facial Performance Enhancement using Dynamic Shape Space Analysis, ACM TOG 33, 2014
- Designing Unreinforced Masonry Models, ACM SIGGRAPH 2013
- Make It Stand: Balancing Shapes for 3D Fabrication, ACM SIGGRAPH 2013
- Robust Inside-Outside Segmentation using Generalized Winding Numbers, ACM SIGGRAPH 2013
- Sketch-Based Generation and Editing of Quad Meshes, ACM SIGGRAPH 2013
- Weighted Averages on Surfaces, ACM SIGGRAPH 2013
- Locally Injective Mappings, SGP 2013
- Consistent Volumetric Discretizations Inside Self-Intersecting Surfaces, SGP 2013
- Animation-Aware Quadrangulation, SGP 2013
- Elasticity-Inspired Deformers for Character Articulation, ACM SIGGRAPH ASIA 2012